The random superpower generator
The superpower wheel assigns you one of eight classic powers, and the fun starts immediately: would you actually want telepathy? What's the first thing you'd do with invisibility (be honest)? It's an instant icebreaker, a kids' game that runs itself, and a story-prompt machine for writers building heroes on a deadline.
Games it powers
Hero draft: everyone spins for a power, then the group debates who'd win in a tournament. Origin story: spin here, spin the word wheel for a weakness, and improvise your hero's tale. Playground mode: kids spin and act out the power for a round. Add villainous powers, useless powers ("talk to fish, but only fish"), or your own inventions.