The alphabet wheel for word games
The random letter picker spins all 26 letters of the alphabet and lands on one, fair and square. It's the classic starter for word games: Scattergories ("name a city starting with…"), the categories game, hangman setup, alliteration challenges, or "I spy" with a twist. Each letter has an identical 1-in-26 chance on every spin.
Customize your letter set
Playing a game where Q, X and Z are cruel? Delete them from the entries. Teaching phonics? Keep just the letters your class is working on. Doing vowels vs. consonants? Split them however you like. The wheel is yours to edit — one letter per line — and it remembers your set for next time.
Classroom favorite
Teachers use the letter wheel for spelling warm-ups, vocabulary games, "word of the day" picks, and lining students up by first initial. Project it full-screen and the whole class holds its breath together on every spin.